#ifndef CELL_H_INCLUDED
#define CELL_H_INCLUDED

#include <vector>
#include "Wall.h"

using namespace std;

class Cell {
	Wall floor;
	float coord_x;
	float coord_y;
	float coord_z;
	float size;
	char code;
public:
	vector<Wall> walls;
	Cell();
	Cell(std::vector<Wall>,Wall,float,float,float,float,char);
	void Draw();
	void AddWall(Wall);
	void Cell::Clear();
};

#endif